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        <title>ArtZone Wiki pub:tutorials:dazstudio</title>
        <description></description>
        <link>http://artzone.daz3d.com/wiki/</link>
        <lastBuildDate>Fri, 20 Nov 2009 12:52:26 -0700</lastBuildDate>
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            <title>ArtZone Wiki</title>
            <link>http://artzone.daz3d.com/wiki/</link>
        </image>
        <item>
            <title>D-Form Tutorial: A Coronation of One</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/dform_coronation?rev=1203107206&amp;do=diff</link>
            <description>We’ve used D-Formers to create a horn or two on the figure’s head, but D-Formers can also act in more subtle and efficient ways. For instance, in this tutorial, we’re going to use only one D-Former to create a “crown” of sorts on our figure’s head. We’ll do this by using the Spline Editor, and by tweaking both it and the D-Former in real time to achieve the results we want.</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Fri, 15 Feb 2008 13:26:46 -0700</pubDate>
        </item>
        <item>
            <title>D-Form Tutorial: Creating a Head Morph</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/dform_headmorph?rev=1203106771&amp;do=diff</link>
            <description>Let’s begin by doing something simple and relatively useful with the D-Former. We’ll start by taking a default figure and giving it a horn. This will require a single D-Former, and is fairly simple to perform, but it will give you an idea as to how to use this rather powerful tool in an easy way.</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Fri, 15 Feb 2008 13:19:31 -0700</pubDate>
        </item>
        <item>
            <title>DAZ Studio 3D Basics: Cameras</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/ds_cameras?rev=1202749464&amp;do=diff</link>
            <description>A brief explanation of the camera system in DAZ Studio.

Shows camera movement and view options in DAZ Studio. A good introduction to 3D controls. 


	*  [Download the video (larger version)].
	*  Click on the thumbnail below to start the video on YouTube (IE users may need to click twice).</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Mon, 11 Feb 2008 10:04:24 -0700</pubDate>
        </item>
        <item>
            <title>DAZ Studio 3D Basics: Content</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/ds_content?rev=1203102096&amp;do=diff</link>
            <description>A brief tutorial on loading different types of models. Shows the content library and how to load and parent models in DAZ Studio.


	*  [Download the video (larger version)].
	*  Click on the thumbnail below to start the video on YouTube (IE users may need to click twice).</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Fri, 15 Feb 2008 12:01:36 -0700</pubDate>
        </item>
        <item>
            <title>Layered Image Editor</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/ds_lie?rev=1204926763&amp;do=diff</link>
            <description>A tutorial using makeup layers in the DAZ Studio Layered Image Editor Plug-in featuring Ryan Bouche and published artist Ann0314.


	*  [Download the video (larger version)].
	*  Click on the thumbnail below to start the video on YouTube (IE users may need to click twice).</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Fri, 07 Mar 2008 14:52:43 -0700</pubDate>
        </item>
        <item>
            <title>Level of Detail (LOD)</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/ds_lod?rev=1206114050&amp;do=diff</link>
            <description>A brief description of the LOD feature in DAZ Studio 2.0, featuring Victoria 4.


	*  [Download the video (larger version)].
	*  Click on the thumbnail below to start the video on YouTube (IE users may need to click twice).</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Fri, 21 Mar 2008 09:40:50 -0700</pubDate>
        </item>
        <item>
            <title>DAZ Studio 3D Basics: Overview</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/ds_overview?rev=1206471470&amp;do=diff</link>
            <description>A tour of the DAZ Studio interface and the activity tabs.

A brief overview of the layout and functions of DAZ Studio with Josh Darling and Ryan Bouche.


	*  [Download the video (larger version)].
	*  Click on the thumbnail below to start the video on YouTube (IE users may need to click twice).</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Tue, 25 Mar 2008 12:57:50 -0700</pubDate>
        </item>
        <item>
            <title>DAZ Studio 3D Basics: Posing</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/ds_posing?rev=1203703920&amp;do=diff</link>
            <description>A brief overview of the 3D posing tools in DAZ Studio with Micquelle Corry and Ryan Bouche. 


	*  [Download the video (larger version)].
	*  Click on the thumbnail below to start the video on YouTube (IE users may need to click twice).</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Fri, 22 Feb 2008 11:12:00 -0700</pubDate>
        </item>
        <item>
            <title>Puppeteer Animation in DAZ Studio</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/ds_puppeteer?rev=1203011463&amp;do=diff</link>
            <description>A demonstration of the Puppeteer tab as an animation and posing tool.

Chad Smith gives a demonstration of the Puppeteer tab in DAZ Studio 1.7


	*  [Download the video (larger version)].
	*  Click on the thumbnail below to start the video on YouTube (IE users may need to click twice).</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Thu, 14 Feb 2008 10:51:03 -0700</pubDate>
        </item>
        <item>
            <title>DAZ Studio Basics: Quickstart Tutorial Step 1</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/ds_quickstart1?rev=1208452824&amp;do=diff</link>
            <description>Step 1 in the Quickstart wizard in DAZ Studio 2.1. Learn how to load models into the scene and onto figures.


	*  View the video on YouTube.</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Thu, 17 Apr 2008 11:20:24 -0700</pubDate>
        </item>
        <item>
            <title>DAZ Studio Basics: Quickstart Tutorial Step 2</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/ds_quickstart2?rev=1208452905&amp;do=diff</link>
            <description>Step 2 in the DAZ Studio 2.1 Quickstart wizard. Learn what the posing tools do and how to load a pose on a 3D Model


	*  View the video on YouTube.</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Thu, 17 Apr 2008 11:21:45 -0700</pubDate>
        </item>
        <item>
            <title>DAZ Studio Basics: Quickstart Tutorial Step 3</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/ds_quickstart3?rev=1208452956&amp;do=diff</link>
            <description>Step 3 in the DAZ Studio 2.1 Quickstart wizard. Learn how to change background elements and prop models in a 3D scene.


	*  View the video on YouTube.</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Thu, 17 Apr 2008 11:22:36 -0700</pubDate>
        </item>
        <item>
            <title>DAZ Studio Basics: Quickstart Tutorial Step 4</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/ds_quickstart4?rev=1208453033&amp;do=diff</link>
            <description>Step 4 in the DAZ Studio Quickstart guide. Learn how to change the lighting in a 3D Scene. 


	*  View the video on YouTube.</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Thu, 17 Apr 2008 11:23:53 -0700</pubDate>
        </item>
        <item>
            <title>DAZ Studio Basics: Quickstart Tutorial Step 5</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/ds_quickstart5?rev=1208452707&amp;do=diff</link>
            <description>Step 5 in the DAZ Studio 2.1 Quickstart guide. Learn how to add morphs to a model and then see your first render with the included 3D models. 


	*  View the video on YouTube.</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Thu, 17 Apr 2008 11:18:27 -0700</pubDate>
        </item>
        <item>
            <title>Sub-Division (SubD)</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/ds_subd?rev=1205865748&amp;do=diff</link>
            <description>A brief description of the Subdivision options in DAZ Studio 2.0 featuring the Millennium SubDragon. Instruction provided by Tony Bradt, DAZ 3D Creative Services Manager.


	*  [Download the video (larger version)].
	*  Click on the thumbnail below to start the video on YouTube (IE users may need to click twice).</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Tue, 18 Mar 2008 12:42:28 -0700</pubDate>
        </item>
        <item>
            <title>Video Tutorials</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/ds_video?rev=1241356999&amp;do=diff</link>
            <description>DAZ Studio Quickstart

	*  Step 1: Load Models
	*  Step 2: Posing
	*  Step 3: Backgrounds
	*  Step 4: Lighting
	*  Step 5: Rendering

DAZ Studio 3D Basics

	*  Overview
	*  Cameras
	*  Puppeteer
	*  Content
	*  Posing

Animator Plugin Tutorials

	*  Animator Tutorials: &lt;http://artzone.daz3d.com/wiki/doku.php/azproduct/6848&gt;</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Sun, 03 May 2009 07:23:19 -0700</pubDate>
        </item>
        <item>
            <title>The Timeline Tab in DAZ Studio</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-animation00?rev=1255978638&amp;do=diff</link>
            <description>The Timeline Tab is a simple tool for basic animation in DAZ Studio.  It works on the widely-used principle of key frames, common to many 3D applications.




This article shows the very basics of the timeline tab in DAZ Studio




First, open the Timeline Tab.  Go to VIEW --&gt; Tabs --&gt; Timeline.









You'll see the basic features of the timeline which include the arrow for the point along the timeline and the basic play buttons at the bottom (loop, go to beginning, play or pause, and go to e…</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Mon, 19 Oct 2009 12:57:18 -0700</pubDate>
        </item>
        <item>
            <title>Introduction</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-animation01?rev=1226493061&amp;do=diff</link>
            <description>*  Ordered List Item


======Animating Falling Snow======  * Unordered List Item

Author: ctown4life

Tools Needed


	* DAZ Studio 
	* Any image editing program (such as Photoshop) 

Support Files


	* Planes.zip 




Introduction

Animating Falling Snow in DAZ Studio</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Wed, 12 Nov 2008 05:31:01 -0700</pubDate>
        </item>
        <item>
            <title>Animation with Poses using DAZ Studio</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-animation02?rev=1206164289&amp;do=diff</link>
            <description>Author: Gary_P

Tools Needed


	* DAZ Studio 
	* DAZ Troll or another figure 

Introduction

Animating with DAZ Studio is a great way to get started in the world of 3D. I have been animating in Poser for a year now, and I like DAZ Studio much more. Is it the OpenGL, or the ease of moving body parts? I don't know. I only know it is my choice of animating programs.</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Fri, 21 Mar 2008 23:38:09 -0700</pubDate>
        </item>
        <item>
            <title>Quick walk cycle using Puppeteer in DAZ Studio 1.7</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-animation03?rev=1221602749&amp;do=diff</link>
            <description>Author: Korvar

Tools Needed

* DAZ Studio 1.7

Introduction

Puppeteer allows you to create interesting animations by smoothly changing between keyframes using an intuitive mouse-based interface. This tutorial is going to show how to use Puppeteer to create a simple walk cycle that can be slowed down or sped up, even made more realistic or exaggerated, easily and on the fly. More complex versions of this technique can be used to get your characters dancing, to a rhythm you choose!</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Tue, 16 Sep 2008 16:05:49 -0700</pubDate>
        </item>
        <item>
            <title>The DAZ Studio Timeline Explained</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-animation04?rev=1206237211&amp;do=diff</link>
            <description>Author: ByteMe72

Tools Needed


	* DAZ Studio 1.0 
	* DAZ Studio Base Content 

Introduction

This tutorial assumes that you have read the DAZ Studio manual and practiced the introductory tutorial presented there. You should be comfortable with the basic DAZ Studio interface before proceeding. This tutorial will expand on the information presented in the manual, in relation to animation. By the time you have completed this tutorial, you will have a basic grasp of how to produce motion in your c…</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Sat, 22 Mar 2008 19:53:31 -0700</pubDate>
        </item>
        <item>
            <title>Glitter Snow</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-animation05?rev=1214868608&amp;do=diff</link>
            <description>Author: Ruri ruri

Tools Needed

* DAZ Studio

Support Files

*Trans.zip 

Step 1: Creating the weather prop

Using DAZ Studio, create your scene with your chosen props and content. You then will create two cube primitives.





Scale them larger than your scene. Make sure your camera is outside the cube.</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Mon, 30 Jun 2008 17:30:08 -0700</pubDate>
        </item>
        <item>
            <title>Camera Parameter: Focal Length</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-camera01?rev=1206241671&amp;do=diff</link>
            <description>Author:robert952

Tools Needed

* DAZ Studio

Step 1 - Definitions - the basic stuff

You need just a bit of theory on lenses. Don't worry, nothing heavy like refraction properties, diopter measures, and calculated light loss; just some definitions.</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Sat, 22 Mar 2008 21:07:51 -0700</pubDate>
        </item>
        <item>
            <title>Camera Parameters: F/Stop and Depth of Field</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-camera02?rev=1206242081&amp;do=diff</link>
            <description>Author:

robert952

Tools Needed

* DAZ Studio

Support Files

* FStopSupport.zip

Introduction

While there are some basic tutorials around for the F/Stop and Depth of Field, I felt that a different approach would be useful. Instruction manuals and books on photography usually illustrate how different settings affect your image. I took that same approach for this tutorial. To assist your learning, there is a support file so that you can experiment and follow along with this tutorial and apply t…</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Sat, 22 Mar 2008 21:14:41 -0700</pubDate>
        </item>
        <item>
            <title>Create a Face Camera in DAZ Studio</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-camera03?rev=1206247766&amp;do=diff</link>
            <description>Author: Calalene

Tools Needed


	* DAZ Studio 

Introduction

This tutorial will guide you in making a Face Camera in DAZ Studio. You can use the same steps to create a camera for any body part you wish.

Step 1 - Creating a New Camera

You need to have DAZ Studio open, and your figure of choice loaded into the new scene. I am using V3. Now, go to the “Create” menu, and choose “New Camera”.</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Sat, 22 Mar 2008 22:49:26 -0700</pubDate>
        </item>
        <item>
            <title>Look through their eyes - Precise camera and light placement</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-camera04?rev=1206248135&amp;do=diff</link>
            <description>Author: Porter

Tools Needed


	* DAZ Studio 

Introduction

DAZ Studio allows you to position cameras and light sources almost anywhere in your scene. By precisely placing cameras, and by parenting the cameras to various items, you can gain a much greater degree of control over your rendering. This tutorial will demonstrate some tricks for easy and accurate placement of cameras. These same techniques can also be used with lights.</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Sat, 22 Mar 2008 22:55:35 -0700</pubDate>
        </item>
        <item>
            <title>Simple Camera Rotation Setup</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-camera05?rev=1206248407&amp;do=diff</link>
            <description>Author: NathanB

Tools Needed

* DAZ Studio

Step 1 - Pre-setup

This is useful when rotating your figure is not an option; such as when you have a background in your scene.

It is a good idea to have your scene set up, and the figure or figures you wish to have the camera rotate around already in position before you begin. For this example v4 was used.</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Sat, 22 Mar 2008 23:00:07 -0700</pubDate>
        </item>
        <item>
            <title>New characters for DAZ Studio using DAZ Studio alone!</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-character01?rev=1206249745&amp;do=diff</link>
            <description>Author: purple_mug

Tools Needed

* DAZ Studio

* Morph Loader

* MorphToCR2 Script

* Text editor

Support Files

* Null.zip 

Introduction

Modeling a new character for DAZ Studio from the ground up can be a long process made all the more complicated by the need to rig the figure for movement in Poser. But why do all that work when you already have native morphing figures for which it's all been done? Combining parts from different figures, countless new characters can be yours all rigged and …</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Sat, 22 Mar 2008 23:22:25 -0700</pubDate>
        </item>
        <item>
            <title>Putting One Figure's Head on Another's Body in D|S 1.8</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-character02?rev=1206250770&amp;do=diff</link>
            <description>Author: eallenmail

Tools Needed

* DAZ Studio 8

* 2 figures [1 donor and 1 recipient]

Introduction

For this example, I will transplant an M3 character's head onto a V3 body. [I want to create a character that is the mother of the M3 character, and I want to keep the familial resemblance without trying to recreate the M3 morphs in V3 by hand.] Remember - throughout this project, save often!</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Sat, 22 Mar 2008 23:39:30 -0700</pubDate>
        </item>
        <item>
            <title>Using Duplicate Figures To Simulate A Bodysuit Or Outer Skin</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-character03?rev=1215934418&amp;do=diff</link>
            <description>Author: pazzazzu

Tools Needed

* DAZ Studio

Step 1: Starting Off

Start a new scene, don't change anything. You can always merge what you make into something else later on. Load your Figure. Change the Name to Inner [Whatever]. This will be the character or figure. I have chosen V3 (Free from DAZ). I called her 'Inner Girl'.  Using the Scene Tab, click twice (with a pause between clicks) on the name of the character to change the name.</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Sun, 13 Jul 2008 01:33:38 -0700</pubDate>
        </item>
        <item>
            <title>Making a Centaur in DAZ Studio - No other software needed!</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-character04?rev=1206250050&amp;do=diff</link>
            <description>Author: Porter

Tools Needed


	* DAZ Studio 
	* DAZ Mil Horse 
	* DAZ Victoria 3 

Introduction

My artwork often calls for figures from mythology or fantasy, or for anthropomorphic characters that combine animal and Human characteristics. This tutorial shows how I used DAZ Studio, by itself, to combine the DAZ Mil Horse and Victoria 3 figures into a single poseable Centaur figure for use in my renders. The resulting figure is NOT seamless. It may require some position tweaking and post-work af…</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Sat, 22 Mar 2008 23:27:30 -0700</pubDate>
        </item>
        <item>
            <title>Exporting DAZ-Figures with all textures to MotionBuilder</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-export01?rev=1206253629&amp;do=diff</link>
            <description>Author: meryadoc

Tools Needed

* DAZ Studio

* FBX-Plug-in for DAZ Studio

* Photoshop (or other graphics program)

* Autodesk MotionBuilder (PLE or full Version)

Introduction

If you import your *.fbx-file in MotionBuilder you will often recognize some mistakes in your models textures. Imported characters from DAZ Studio have unnatural eyes, the eyelashes and/or brows are black and flat or invisible and the hair looks flat and not very naturally. The reason for this is a different method of u…</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Sun, 23 Mar 2008 00:27:09 -0700</pubDate>
        </item>
        <item>
            <title>Import Poser Dynamic Cloth into DAZ Studio</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-export02?rev=1206254035&amp;do=diff</link>
            <description>Author: ChipChop

Tools Needed


	* Poser 5 
	* Or Poser 6 
	* DAZ Studio 

Support Files


	* DAZ_Dynamic_sm.zip 
	* Dyn_to_Morphs.zip 

Introduction

DAZ Studio can quickly render images using the OpenGL render engine. This is ideal for creating quick animations, but DAZ Studio currently lacks a cloth simulation.</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Sun, 23 Mar 2008 00:33:55 -0700</pubDate>
        </item>
        <item>
            <title>Importing DAZ Studio Content Into Mojworld 3.0</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-export03?rev=1206256271&amp;do=diff</link>
            <description>Author: gmon

Tools Needed


	* DAZ Studio 
	* DAZ Gorilla LE 
	* Mojoworld 3.0 Pro/LE 

Introduction

This tutorial is an introduction to importing content from DAZ Studio into Mojoworld 3.0. It focuses on selecting, setting up and exporting content with DAZ Studio. Then selecting a planet and a specific location on the planet in Mojoworld 3.0. Loading, resizing, repositioning imported content are then dealt with. Then adjustments of camera view, rendering and, finally, saving your imported mod…</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Sun, 23 Mar 2008 01:11:11 -0700</pubDate>
        </item>
        <item>
            <title>Importing DAZ Studio Scenes into Cinema 4D</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-export04?rev=1206256462&amp;do=diff</link>
            <description>Author: kennez

Tools Needed


	* DAZ Studio 
	* Cinema 4D8.5 (May work in earlier versions) 

Introduction

DAZ Studio is a fine application, but sometimes you need that little bit extra to make an image really special. Cinema 4D can help you create that special image, thanks to it's support for things like HDRI, as well as caustics and volumetrics.</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Sun, 23 Mar 2008 01:14:22 -0700</pubDate>
        </item>
        <item>
            <title>Loading Poser 6 content Into DAZ Studio</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-export05?rev=1206256659&amp;do=diff</link>
            <description>Author: akura

Tools Needed


	* DAZ Studio and Poser 6 

Introduction

Ok when it asks for the .pmd file, find it, it's in the character folder, it will recognise it. Then if it asks if you would like to find the OBJ/.obz file hit Skip, then reimport the scene, then when it asks you to find the .pmd file again, find it and then DAZ Studio will not ask for the obj file the second time and the OBJ file will load automatically.</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Sun, 23 Mar 2008 01:17:39 -0700</pubDate>
        </item>
        <item>
            <title>Using Poser (DAZ) Content in DAZ Studio</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-export06?rev=1206257397&amp;do=diff</link>
            <description>Author: Vicky Tolonen

Tools Needed


	* DAZ Studio 
	* V3 Base+add-on packs 

Introduction

This tutorial will take you through the step-by-step process of finding and installing Poser content for use in DAZ Studio and the basic steps of using that content in DAZ Studio.</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Sun, 23 Mar 2008 01:29:57 -0700</pubDate>
        </item>
        <item>
            <title>Importing Props into DAZ Studio</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-export07?rev=1215809558&amp;do=diff</link>
            <description>Author: JGreenlees

Tools Needed


	*  DAZ Studio 
		*  Your prop obj
		*  Your texture files


Support Files


	*  none

Introduction


You've created a prop and you want to provide it to the world or a few friends, but you aren't sure how or what you need. This tutorial will guide you through the process of creating your DAZ files, what to grab and how to package it for giving away or selling</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Fri, 11 Jul 2008 14:52:38 -0700</pubDate>
        </item>
        <item>
            <title>Basic Lighting in DAZ Studio</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-lighting00?rev=1255969597&amp;do=diff</link>
            <description>Lighting is probably the most important element for any render in DAZ Studio.  There are plenty of plugins and light presets to help you get the perfect look.  The truth is that good lighting is actually very easy when you understand some basic principles.  A good lighting foundation means that your renders will look better and that you’ll get more power out of the cool plugins and shaders in the DAZ 3D store.  Here are some easy to learn tips that Melmoth taught me.




Writer's Note:  This art…</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Mon, 19 Oct 2009 10:26:37 -0700</pubDate>
        </item>
        <item>
            <title>Disco Lights</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-lighting01?rev=1206237564&amp;do=diff</link>
            <description>Author: Ruri ruri

Tools Needed

* DAZ Studio

Support Files

*Trans.zip 

Step 1: Creating the ball

Create a sphere Primitive by clicking here



Once you have your sphere go to the surfaces box and set up the settings like down below. For the diffuse color download the support file and load it there.</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Sat, 22 Mar 2008 19:59:24 -0700</pubDate>
        </item>
        <item>
            <title>Making Magic Glow and Shine</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-lighting02?rev=1206237947&amp;do=diff</link>
            <description>Author: Que Arres

Tools Needed

* DAZ Studio

Introduction

Have you ever rendered a scene in DAZ containing magic that just didn't... well, sparkle? This simple tutorial will help you fix that! In this method, I will be making the Throwing Ball from DAZ's Magik Poseable and Conforming FX Figures glow with inner light.</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Sat, 22 Mar 2008 20:05:47 -0700</pubDate>
        </item>
        <item>
            <title>Shadows 1: Creating a dappled sunlight effect in DAZ Studio</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-lighting03?rev=1206238345&amp;do=diff</link>
            <description>Author: Porter

Tools Needed


	* DAZ Studio 
	* Photoshop 

Introduction

Professional photographers often use shadow mask 'gels' with their lights, to duplicate in the studio the effects of light that is being patterned by something in the environment, but which is out of the picture, such as sunlight that is coming through a Venetian blind, or filtering through the branches of trees overhead. In this tutorial I will demonstrate a method for creating your own 'shadow mask gels' for use in DAZ …</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Sat, 22 Mar 2008 20:12:25 -0700</pubDate>
        </item>
        <item>
            <title>Shadows 2 - Creating a rear-projected shadow in DAZ Studio</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-lighting04?rev=1206238565&amp;do=diff</link>
            <description>Author: Porter

Tools Needed


	* DAZ Studio 

Support Files


	* Shadows_2.zip 

Introduction

One of the most basic theatrical lighting tricks is to project a shadow on the rear surface of a translucent cloth panel, to be viewed from the other side ' the 'shadow on the window shade'. I was quite surprised to find that this simple effect can't be done by normal methods in a 3D Rendering application. I turned to the other users on the DAZ forums for assistance in finding a way to do this, and an…</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Sat, 22 Mar 2008 20:16:05 -0700</pubDate>
        </item>
        <item>
            <title>Shadows and Outlines</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-lighting05?rev=1206240746&amp;do=diff</link>
            <description>Author: Ruri ruri

Tools Needed

* DAZ Studio

Introduction

This is a cute way to make little outlines for not so complicated pictures.



Step 1 - Shadow Figures

We'll start with these since they are easier. Load a figure into the scene. Don't add props because the focus is on the figure of a person so you probably don't need clothes. Open the surfaces tab located in the view menu, tabs, surfaces.</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Sat, 22 Mar 2008 20:52:26 -0700</pubDate>
        </item>
        <item>
            <title>Volumetric Lighting in DAZ Studio</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-lighting06?rev=1206241343&amp;do=diff</link>
            <description>Author: Gary_P

Tools Needed


	* DAZ Studio 

Support Files


	* floor.zip 

Introduction

It's no secret that I love DAZ Studio, so I am always looking for ways to stretch its capabilities. In this tutorial I am going to show you how to create volumetric lighting and fog in DAZ Studio. At the time this tutorial was written, DAZ Studio had no built in way of doing volumetric lighting like some of the other high end programs, so I'm going to show you how to fake it.</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Sat, 22 Mar 2008 21:02:23 -0700</pubDate>
        </item>
        <item>
            <title>Adding Lip Color Layers to Textures</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-maps01?rev=1206364163&amp;do=diff</link>
            <description>Author: poconopixie

Tools Needed

* DAZ/Studio

* Paint Shop Pro

* Photoshop

* The Gimp

Support Files

* V4LipColors_PaintShopPro.zip

* V4LipColors_Photoshop.zip

Introduction

This tutorial will show you how to use those PSD lip color files to add new lip color to character textures and apply them in DAZ/Studio. This tutorial assumes you have a working knowledge of your graphics program. I am using Paint Shop Pro X, but the steps should be the same or similar in Photoshop and The Gimp. A l…</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Mon, 24 Mar 2008 07:09:23 -0700</pubDate>
        </item>
        <item>
            <title>Basic Coloring</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-maps02?rev=1206363940&amp;do=diff</link>
            <description>Author: Nikkiflinn

Tools Needed

* DAZ Studio

* Victoria Base

* Props as desired

Introduction

This is basic tutorial on a basic scene set-up that I use. Most of you already know this stuff, but for those of you that are just starting on DAZ Studio I hope this helps you in learning how to use the program.</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Mon, 24 Mar 2008 07:05:40 -0700</pubDate>
        </item>
        <item>
            <title>Bleaching Black Hair in DAZ Studio</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-maps03?rev=1206363568&amp;do=diff</link>
            <description>Author: JenX

Tools Needed

* DAZ Studio

Introduction

This is just an easy way to change colors of hair without having to buy new textures ;)

Step 1: Load it Black!




Load the hair, and use a MAT Pose to color it Black.

Step 2: Surface Change!</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Mon, 24 Mar 2008 06:59:28 -0700</pubDate>
        </item>
        <item>
            <title>Create an Outfit From the Default Skins</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-maps04?rev=1206363196&amp;do=diff</link>
            <description>Author: Bluemusic

Tools Needed

* DAZ Studio

* An image editor such as Adobe Photoshop

Step 1: Opening the Skin



Begin by opening your image editing software. I used Adobe Photoshop Elements 5.0, but any program will do.

Next, open the skin file for one of your characters. Navigate to your DAZ directory. Once there, find a folder called 'Runtime'. Within here, open the file called 'textures', then 'DAZ', then 'Characters'. From here, choose which character's skin you would like to use. I c…</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Mon, 24 Mar 2008 06:53:16 -0700</pubDate>
        </item>
        <item>
            <title>More Color Choice</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-maps05?rev=1206362925&amp;do=diff</link>
            <description>Author: chupa

Tools Needed

* DAZ\Studio

* Photoshop

Introduction

Have you ever had a great piece of clothing or armor that you loved the texture but wanted to change the color, say to a light blue, so off you go to your surfaces menu you change the diffuse color. Lo and behold the item in question gets darker and the color is NOT what you wanted, this is because the texture that came with the item already has a color added to it, so by adding the color you want all you're really doing is al…</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Mon, 24 Mar 2008 06:48:45 -0700</pubDate>
        </item>
        <item>
            <title>Platinum Blonde or White Transmapped Hair in DAZ Studio - how to</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-maps06?rev=1206362307&amp;do=diff</link>
            <description>Author: Nocturne

Tools Needed


	* DAZ Studio 
	* Transmapped Hair( Sassy Hair 2) and a Character using it( Aiko 3) 
	* Some 2D texture/image editing program 

Introduction



There are likely many ways to get hair to look brighter, including simply using a lot more light to shine on it or applying some ambient light to the hair itself to add to any illumination it receives from lights.</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Mon, 24 Mar 2008 06:38:27 -0700</pubDate>
        </item>
        <item>
            <title>Playing With Shaders in DAZ Studio</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-maps07?rev=1206361819&amp;do=diff</link>
            <description>Author: JenX

Tools Needed


	* DAZ Studio 

Step 1 - Getting Set Up



If you've been using DAZ Studio since the beta-testing stage, you're no stranger to the Surfaces palette. But, have you'really played with every option you've got? I'm going to show you in this tutorial that not all of what you see is what you get. Sometimes, what you see in the Open GL preview pane will be something completely different than what you'll get in the 3Delight render.</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Mon, 24 Mar 2008 06:30:19 -0700</pubDate>
        </item>
        <item>
            <title>Simple Velvet In DAZ Studio Using DAZ Default Shader Presets</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-maps08?rev=1206361524&amp;do=diff</link>
            <description>Author: KerWar

Tools Needed

* DAZ Studio

* DAZ Default Shader Presets

Introduction

With a little bit of tinkering, DAZ Studio is capable of a great many thing, many of them quite simply and easily done. I'm going to show you a method of making basic velvet shader presets using only the DAZ Studio Default Shader Presets. The effect will resemble that of a deep, rich velvet. I'm going to use the dzSkin shader because it provides an option for Subsurface Scattering (SSS), and that's what is go…</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Mon, 24 Mar 2008 06:25:24 -0700</pubDate>
        </item>
        <item>
            <title>Volumetric Eyelashes/Mascara effect in DAZ/Studio</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-maps09?rev=1206360961&amp;do=diff</link>
            <description>Author: Gerardo Alvino

Tools Needed


	* DAZ/Studio 

Introduction

“VOLUMETRIC EYELASHES TUTORIAL” will help you, in few steps, to create a volumetric effect for the eyelashes of your characters, with the use of the DAZ/STUDIO Displacement Strength map option; using the Trasparency Map for the eyelashes material.</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Mon, 24 Mar 2008 06:16:01 -0700</pubDate>
        </item>
        <item>
            <title>A Basic Visual Guide to DAZ Studio</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-misc01?rev=1206258989&amp;do=diff</link>
            <description>Author: guy_david

Tools Needed


	* DAZ Studio 

Introduction

Welcome to the DAZ Studio basic visual guide. Let me guide you through the basics of adding a model, giving her hair and some cloths, posing her and changing her expression. So - open up your Studio and let us begin :)</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Sun, 23 Mar 2008 01:56:29 -0700</pubDate>
        </item>
        <item>
            <title>Creating Thumbnails In DAZ Studio</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-misc02?rev=1206259431&amp;do=diff</link>
            <description>Author: Dandrea Design

Tools Needed

* DAZ Studio

Introduction

If you search through the tutorials you will find several tutorials for creating thumbnails in Poser and DAZ Studio using multiple programs, but I will show you how to do it just using DAZ Studio</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Sun, 23 Mar 2008 02:03:51 -0700</pubDate>
        </item>
        <item>
            <title>Beginners Guide for Dealing with Poke Through</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-models01?rev=1206262209&amp;do=diff</link>
            <description>Author: JonnyRay

Tools Needed

* DAZ Studio

Introduction

So you've got Vicky all dressed for a night on the town. Then just as you're ready to hit 'render' and create your masterpiece, you notice that her shoulder is showing through her dress. She can't go out like this! What are we to do? This tutorial is designed to help the new user understand what your options are in dealing with this phenomenon known as 'poke-through'. As in her shoulder is poking through her dress. I'm going to give som…</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Sun, 23 Mar 2008 02:50:09 -0700</pubDate>
        </item>
        <item>
            <title>Creating a Handle for Simple Eye Movement</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-models02?rev=1206262465&amp;do=diff</link>
            <description>Author: KKRawal

Tools Needed

* DAZ Studio

Step 1 - Create Eye Control



Open DAZ Studio.

Create- &gt; New Primitive- &gt; Cube

Size=2, dimention=2 (cm)

Click on Accept

Again

Create- &gt; New Primitive- &gt; Cube

Size=2, dimention=2 (cm)

Click on Accept</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Sun, 23 Mar 2008 02:54:25 -0700</pubDate>
        </item>
        <item>
            <title>Creating Blankets with the D-Form Plug-in</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-models03?rev=1206263105&amp;do=diff</link>
            <description>Author: Ruri ruri

Tools Needed

* DAZ Studio

* D-form Plug-in

Step 1: Creating the Planes

Open up your DAZ Studio. Import a person or animal of your choice. Put them in a laying pose.



Then create two planes. The first one should be longer than the person. The second one can be as long as you wish. Create a new plane by going to the Create menu and selecting New primitive.</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Sun, 23 Mar 2008 03:05:05 -0700</pubDate>
        </item>
        <item>
            <title>Creating Dishes with DAZ Studio</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-models04?rev=1206264889&amp;do=diff</link>
            <description>Author: Ruri ruri

Tools Needed

* DAZ Studio

* D-form Plug-in

Step 1: Create a primitive

Open up DAZ Studio. In the Create menu Select New Primitive.



In the New Primitive Box Click on Sphere in the drop down menu.



Set the settings of you sphere. Make sure it's small has a large amount of Divisions (about 100)</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Sun, 23 Mar 2008 03:34:49 -0700</pubDate>
        </item>
        <item>
            <title>Custom morphs in DAZ Studio with D-form plug-in</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-models05?rev=1206265470&amp;do=diff</link>
            <description>Author: Kattey

Tools Needed

* DAZ Studio

* D-from plug-in

* Morph To CR2 script by DeltaX15

Introduction

D-form is powerful tool and should not be underestimated. While generally it can be used to custom shape the models in DAZ Studio it also has more powerful functions. With help of this plug-in and the script made by DeltaX15 this tutorial will show how to make custom morphs and save them in the character. As a model for this tutorial I choose Spuggles (which is freely available at DAZ F…</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Sun, 23 Mar 2008 03:44:30 -0700</pubDate>
        </item>
        <item>
            <title>How to make a soft pillow with D-Form</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-models06?rev=1206266918&amp;do=diff</link>
            <description>Author: Ruri ruri

Step 1: Create a Sphere

Open DAZ Studio and create a sphere primitive. To create a new primitive go to the Create Menu then New Primitive



Click on the drop down menu and click sphere.



Set the diameter at least one ft. or one meter. Set the divisions to a high number.</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Sun, 23 Mar 2008 04:08:38 -0700</pubDate>
        </item>
        <item>
            <title>Lever and Lid - moveable parts</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-models07?rev=1206267172&amp;do=diff</link>
            <description>Author: atoxic

Tools Needed

* DAZ Studio

Introduction

A box with a lever. which can be pulled, and a lid which can be opened and closed, is constructed using the features of DAZ Studio. The same technique can be used where ever other items in a scene shall move relative to each other.</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Sun, 23 Mar 2008 04:12:52 -0700</pubDate>
        </item>
        <item>
            <title>Making Tracks with Align Ace</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-models08?rev=1206267393&amp;do=diff</link>
            <description>Author: Crescent

Tools Needed


	* DAZ Studio 
	* Align Ace 
	* Primitives (Free Section) 
	* Armor Train (Free Section) 

Introduction

Please note: Because the D|S workspace is customizable, the screen shots shown may be slightly different from your set up. The best workspace set up is the one that you're comfortable with.</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Sun, 23 Mar 2008 04:16:33 -0700</pubDate>
        </item>
        <item>
            <title>Original DAZ Studio content from DAZ Studio alone!</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-models09?rev=1206250544&amp;do=diff</link>
            <description>Author: purple_mug

Tools Needed

* DAZ Studio

* A text editor (not MS notepad!)

* File Null.CR2

Support Files

* Null.zip 

Introduction

DAZ Studio is not intended to be a content creation program but many people would like the opportunity to try their hand at making 3D models and using them without first having to invest in an expensive modeling application. With a little patient file tweaking using only a text editor, it is possible to make models and assign them to a CR2 file which will …</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Sat, 22 Mar 2008 23:35:44 -0700</pubDate>
        </item>
        <item>
            <title>Putting &quot;non-smart&quot; props on a figure symmetrically [mirroring positions]</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-models10?rev=1206268452&amp;do=diff</link>
            <description>Author: eallenmail

Tools Needed

* DAZ Studio 1.8

Introduction

If you're making your own simple props by exporting OBJs, you might have a hard time positioning them. Maybe you want your figure to have matching bracelets on each wrist, and you have the left one in the perfect position, but you just can't get the right one into position. Or you've made a custom cat ear prop for a half-human, half-beast character and gotten one ear into position, but the other ear isn't cooperating. This tutoria…</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Sun, 23 Mar 2008 04:34:12 -0700</pubDate>
        </item>
        <item>
            <title>Simplifying Complex Background Props in DAZ Studio</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-models11?rev=1206268721&amp;do=diff</link>
            <description>Author: eallenmail

Tools Needed


	* DAZ Studio 1.8 
	* Bookshelf prop with various book and plant and knickknack props on it 
	* Adobe Photoshop [or comparable image editor] 

Introduction

A complicated background prop, such as a shelf full of various books, uses a lot of geometry information, as well as texture files. Such a prop adds realism and detail to your renders, but takes up lots of memory, lengthening render time. Using D|S' Export as OBJ and Collect Maps features, you can reduce th…</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Sun, 23 Mar 2008 04:38:41 -0700</pubDate>
        </item>
        <item>
            <title>How To Create (and save) Face Morphs For Beginners</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-models12?rev=1206795373&amp;do=diff</link>
            <description>Author: CD_2007

Tools Needed

* “DAZ” Studio

* Poser Format Exporter

Introduction

This is my first tutorial that I have put together for the newest members of the Poser Community. In it, you will learn how to create a face morph and save it as a .pz2 file for future use.</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Sat, 29 Mar 2008 06:56:13 -0700</pubDate>
        </item>
        <item>
            <title>Making Tank Tread tracks</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-models13?rev=1217172635&amp;do=diff</link>
            <description>Author: Gary_P

Tools Needed


	* Photoshop or paint program 
	* DAZ studio 
	* Bryce 5.5 

Support Files


	* TreadsTest02.zip 

Introduction

In this tutorial, I am going to show you how to create tracks in the sand made by a tank or other vehicle.</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Sun, 27 Jul 2008 09:30:35 -0700</pubDate>
        </item>
        <item>
            <title>Converting Poser Pz2 poses to DAZ Studio Pose Presets</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-poses01?rev=1206526207&amp;do=diff</link>
            <description>Author: jadeelf

Tools Needed

* DAZ Studio

Introduction

In this tutorial I am going to show you how to convert your Poser Pz2 pose files to DAZ Studio Pose Presets. It will also give you an idea of how to save your own Pose Presets.



Step 1 - Step 1 Load the Character

Open DAZ Studio and load the character you wish to use. In this tutorial I am going to use Hiro3.</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Wed, 26 Mar 2008 04:10:07 -0700</pubDate>
        </item>
        <item>
            <title>Poses in DAZ Studio: Prop Presets</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-poses02?rev=1206524867&amp;do=diff</link>
            <description>Author: jadeelf

Tools Needed

* DAZ Studio

Introduction

In this tutorial I am going to show you how to create a pose for a prop and then save it as a pose preset in DAZ Studio.



Step 1 - Step 1 Load Character

First thing you need to do is add a character. In this tutorial I will be using Hiro. Now you could go ahead and load a prop, but I like to save a default hand pose in case I want to reset my hands and not mess up the body pose. Another good tip is to save each hand separate in case y…</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Wed, 26 Mar 2008 03:47:47 -0700</pubDate>
        </item>
        <item>
            <title>Poses in DAZ Studio: Set Groups Invisible</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-poses03?rev=1206524318&amp;do=diff</link>
            <description>Author: jadeelf

Tools Needed

* DAZ Studio

Introduction

In many cases characters or clothing come with poses to set body groups invisible. But there are times when it comes in handy to make your own. This technique is used primarily to prevent poke through on close fitting clothing items like gloves. This tutorial will demonstrate how to create a pose preset to make the hands invisible. The same technique can be used on any body group on any figure.</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Wed, 26 Mar 2008 03:38:38 -0700</pubDate>
        </item>
        <item>
            <title>Morph Loader, Introduction to Exporting and Importing</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-relapp01?rev=1206523841&amp;do=diff</link>
            <description>Author: Susurrus

Tools Needed

* DAZ Studio 1.3.1.0

* Morph Loader

* Hexagon (or other 3D modeling program)

Introduction

In your 3D modeling program you can manipulate an Exported figure from DAZ Studio by pushing and pulling groups of vertexes around, and so long as you don't create or remove any new vertexes, use the Morph Loader to Import the altered figure back onto the original figure as a morph. For this tutorial I am going to use DAZ's Victoria 3 figure to make a head morph from, as …</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Wed, 26 Mar 2008 03:30:41 -0700</pubDate>
        </item>
        <item>
            <title>Using Poser Little Helper with DAZ Studio, Part 1</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-relapp03?rev=1206521280&amp;do=diff</link>
            <description>Author: A_C_C

Tools Needed


	* DAZ Studio 
	* D-Form plug-in 
	* Poser Little Helper 

Support Files


	* V3_pointed_ears_dform.zip 

Introduction

Poser Little Helper (or PLH) is an application that generates INJ files for Poser from a morphed OBJ file and the original file of the figure. The default figure for PLH is V3, although can be used with M3, A3 and other Third Generation Millennium figures, without changing anything. This tutorial is, I hope, the first of a series that will teach ho…</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Wed, 26 Mar 2008 02:48:00 -0700</pubDate>
        </item>
        <item>
            <title>Using Poser Little Helper with DAZ Studio, Part 2</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-relapp04?rev=1206521182&amp;do=diff</link>
            <description>Author: A_C_C

Tools Needed


	* Poser Little Helper 
	* DAZ Studio 
	* D-Form Plug-in 

Support Files


	* Michael_alien.zip 


This tutorial continues from Using Poser Little Helper with DAZ Studio, Part 1

Introduction

In this second tutorial we will learn how to create full body morphs with D|S, D-Form and Poser Little Helper.</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Wed, 26 Mar 2008 02:46:22 -0700</pubDate>
        </item>
        <item>
            <title>Casting Shadows Through Trans-Mapped Objects (Using OpenGL)</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-render01?rev=1206518902&amp;do=diff</link>
            <description>Author: BDRichardson

Tools Needed

* DAZ Studio

Introduction

As all great tutorials (not that this is great), I couldn't find it, so I made it happen. But I must issue a disclaimer right away: this is a cheat ' a work-around; if you know a better way, PLEASE let me know! My goal, since I'm attempting animation, is to decrease my per-frame-render-time without compromising (terribly) the image quality. For example, the first image, rendered with 3Delight, took approx. 1 minute 30 seconds to ren…</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Wed, 26 Mar 2008 02:08:22 -0700</pubDate>
        </item>
        <item>
            <title>Create comicbook-style image using Daz Studio render modes</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-render02?rev=1206518734&amp;do=diff</link>
            <description>Tools Needed


	* DAZ Studio 
	* Photoshop 

Introduction

The Cartoon render mode in DAZ Studio, combined with some simple Photoshop post-work enables you to create some quick and cool comicbook-style effects.



Step 1 -Setting the scene in DAZ Studio</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Wed, 26 Mar 2008 02:05:34 -0700</pubDate>
        </item>
        <item>
            <title>D-Toon Anime/Cartoon Technique</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-render03?rev=1206515996&amp;do=diff</link>
            <description>Author: SnowSultan

Tools Needed


	* DAZ Studio 
	* Photoshop 

Introduction

Hi, and thanks for viewing my tutorial. If you use DAZ Studio, or are just looking for a way to spruce up your cartoon renders, I think this method might be helpful. :) Let's get started!</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Wed, 26 Mar 2008 01:19:56 -0700</pubDate>
        </item>
        <item>
            <title>DAZ Studio rendering with POV-Ray</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-render04?rev=1206515504&amp;do=diff</link>
            <description>Author: Smags

Tools Needed

* DAZ Studio

* POV-Ray

* PoseRay

Introduction

For this tutorial you will need to download and install Pov-Ray and the PoseRay plug-in. Pov-Ray and PoseRay are free. PoseRay will only work with the current stable Version of Pov-Ray. Do not install the BETA version of Pov-Ray. Pov-Ray is a powerful Public domain Ray-Tracer. You can render scenes made in DAZ Studio with Pov-Ray. Here is an example of the rendering capabilities of Pov-Ray.</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Wed, 26 Mar 2008 01:11:44 -0700</pubDate>
        </item>
        <item>
            <title>DAZ Studio rendering with POV-Ray: Part 2</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-render05?rev=1206515621&amp;do=diff</link>
            <description>Author: Smags

Tools Needed

* DAZ Studio

* POV-Ray

* PoseRay

* HDR Shop

Introduction

In this tutorial we are going to export our scene from DAZ Studio, and render it in POV-Ray with HDRI lighting. I'm going to breeze through the export process, since this was already covered in a previous tutorial. If you have not completed the first tutorial, DAZ Studio rendering with POV-Ray, I recommend that you at least read through it before attempting this tutorial. The first tutorial is more in dept…</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Wed, 26 Mar 2008 01:13:41 -0700</pubDate>
        </item>
        <item>
            <title>Fill Your Pool or Water Surfaces in DAZ Studio</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-render06?rev=1206512887&amp;do=diff</link>
            <description>Author: mcvdaz

Tools Needed


	* DAZ Studio 
	* Optional DAZ Studio Primitives plug-in 

Support Files


	* BW_water_surface_image_map.zip 
	* Water_Prop_DAZ_and_obj.zip 

Introduction

DAZ Studio comes with all the Tools Needed to make realistic water.</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Wed, 26 Mar 2008 00:28:07 -0700</pubDate>
        </item>
        <item>
            <title>Multi-pass rendering with DAZ Studio</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-render07?rev=1206512403&amp;do=diff</link>
            <description>Author: RubiconDigital

Tools Needed


	* DAZ Studio 
	* Image editor 

Support Files


	* MultiPass.zip 

Introduction

Multi-pass rendering is the process of separating individual elements of your renders into different passes. This means splitting your scene up so that you render the key light only in one pass, fill light in another pass, reflections in another pass and so on. You can do this on a per object basis, rendering separate passes for each item in the scene, or just render different…</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Wed, 26 Mar 2008 00:20:03 -0700</pubDate>
        </item>
        <item>
            <title>Make your cartoon style (basic)</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-render08?rev=1206511945&amp;do=diff</link>
            <description>Author: perfy

Tools Needed


	* DAZ Studio BETA v 0.9.6.0 
	* The GIMP(You can get it at gimp.org for free) 

Introduction

Do you want to make cartoon style using DAZ Studio? You say it is not easy? Come to see what you could do!



Step 1 - Create file

Launch your daz|studio and import your poser model. You can choose from the File menu: File- &gt; import or double click the icons that you want to import from the Content tab. I chose Osian Helmet for this example.</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Wed, 26 Mar 2008 00:12:25 -0700</pubDate>
        </item>
        <item>
            <title>Manga Style in DAZ Studio</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-render09?rev=1206511290&amp;do=diff</link>
            <description>Author: Ruri ruri

Tools Needed


	* DAZ Studio 
	* Any photo editor (optional) 

Introduction

This is for all those people who like manga and anime style. This tutorial will show you how to make manga style renders in DAZ Studio without having to worry about using a photo editing program.</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Wed, 26 Mar 2008 00:01:30 -0700</pubDate>
        </item>
        <item>
            <title>Ridding DAZ Studio Images of Unwanted Highlights</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-render10?rev=1206509823&amp;do=diff</link>
            <description>Author:

Tomsde

Tools Needed

* DAZ Studio

Introduction

This tutorial explains how to rid your DAZ Studio images of unwanted, unnatural looking highlights when rendering in DAZ Studio. These highlights can appear when using DAZ Studio's default settings (Figure 1). By a few simple tweaks the skin tones can appear more natural.</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Tue, 25 Mar 2008 23:37:03 -0700</pubDate>
        </item>
        <item>
            <title>Simple Fog Effect</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-render11?rev=1206509588&amp;do=diff</link>
            <description>Author: chupa

Tools Needed

* DAZ\Studio

* 2 images (supplied in the zip file below)

Support Files

*clouds.zip 

Step 1: Create a Scene



First create a scene and add all the elements to it that you plan on, like people, lights, background etc...</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Tue, 25 Mar 2008 23:33:08 -0700</pubDate>
        </item>
        <item>
            <title>Step-Rendering with DazStudio</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-render12?rev=1206509371&amp;do=diff</link>
            <description>Author: Locke21

Tools Needed


	* DazStudio 
	* Image editor with layers 

Introduction

Ever notice how DazStudio has some trouble rendering multiple figures, especially on low-ram systems? Well there is a way around that, its called step-rendering. This is one way of doing it. You will need a image editor capable of layering.</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Tue, 25 Mar 2008 23:29:31 -0700</pubDate>
        </item>
        <item>
            <title>Stereo image in DAZ Studio</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-render13?rev=1206509107&amp;do=diff</link>
            <description>Author: caviedes

Tools Needed


	* DAZ Studio 

Introduction

We present a very simple method to create 3D Anaglyph images from DAZ Studio using StereoPhoto Maker Ver. 2.33 freeware 



Step 1 - Open DAZ Studio



Figure 1 In this case we are using DAZ Faerie 'Forest day' scene</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Tue, 25 Mar 2008 23:25:07 -0700</pubDate>
        </item>
        <item>
            <title>Stereo rendering demystified</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-render14?rev=1206508643&amp;do=diff</link>
            <description>Author: itsikw

Tools Needed

* DAZ Studio

* Stereophoto maker

Support Files

*Stereo_camera_38x30x60.zip *camera.zip 

Introduction

This tutorial teaches how to make stereoscopic images from 3D scenes using a new tool: the Stereo Camera. Shooting with the Stereo Camera is easy and fun, and full success is guaranteed in the first shot. Framing the object with the provided Stereo Window automatically positions the left and the right cameras in space, thus determining both the intercamera separ…</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Tue, 25 Mar 2008 23:17:23 -0700</pubDate>
        </item>
        <item>
            <title>Unique Ghost images</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-render15?rev=1206364971&amp;do=diff</link>
            <description>Author: chupa

Tools Needed

* DAZ/Studio

* Photoshop

Introduction

I wanted a ghost in one of my scenes. I spend a great deal of time setting up the scene, with all the characters, props, and lighting, and finally went to the surface menu and highlight the character along with their clothes, jewelry, hair etc.. that I wanted to be the ghost and lowered the opacity. Well, I got a world of frustration! Suddenly I see the inside of the mouth, the eyes, the hair through the back of the head not t…</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Mon, 24 Mar 2008 07:22:51 -0700</pubDate>
        </item>
        <item>
            <title>Make Your Cartoon Style (Part Two)</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-render16?rev=1206512120&amp;do=diff</link>
            <description>Author: perfy

Tools Needed


	* DAZ Studio 
	* DS Egyptian Content 
	* The GIMP(You can get it at gimp.org for free) 

Introduction

Now maybe you have known how to make your cartoon style using D/S and GIMP.But how about some Complicated things like people?This tutorial will give you some suggestions.</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Wed, 26 Mar 2008 00:15:20 -0700</pubDate>
        </item>
        <item>
            <title>A Brief Introduction to Toon Shaders in DAZ Studio</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/studio-toonshaders?rev=1217475704&amp;do=diff</link>
            <description>Author: AlmightyQUEST

Tools Needed


	*  DAZ|Studio
		*  Optional: Photoshop


Support Files


	*  DS Basic Shaders

Introduction


“Toon” style renders, comic book style renders, and cel shaded styled anime renders are something a lot of people are interested in, but have difficulty getting started with in DAZ Studio. Often people find the “Toon Render” option in Studio, but then when the results aren’t quite what they would like, they become confused or frustrated that there are no additional…</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Wed, 30 Jul 2008 21:41:44 -0700</pubDate>
        </item>
        <item>
            <title>DAZ Studio Tutorials</title>
            <link>http://artzone.daz3d.com/wiki/doku.php/pub/tutorials/dazstudio/tutorials?rev=1243869081&amp;do=diff</link>
            <description>Animation

	*  Intro to the Timeline Tab in DAZ Studio
	*  Animating Falling Snow
	*  Animation with Poses using DAZ Studio
	*  Disco Lights
	*  Glitter Snow
	*  Quick Walk Cycle Using Puppeteer in DAZ Studio 1.7
	*  The DAZ Studio Timeline Explained</description>
        <category>pub:tutorials:dazstudio</category>
            <pubDate>Mon, 01 Jun 2009 09:11:21 -0700</pubDate>
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