Make Your Own Nail Colors For Any DAZ Character!
Introduction
In this tutorial I will show you how to make your own fingernail colors for any DAZ character and make the MAT pose files for applying the colors.
Step 1 - Starting Out...
Begin with one of the character templates available here at DAZ. I used the Victoria 3.0 template.
Using your selection tool click on any plain white area of the image.
Then go to Select > Inverse, Select > Modify > Expand > 3 click OK.
Make a new layer.
Step 2 - Choose Your Color
Choose any color you like, I chose a deep red, #981A29, for this tutorial.
Using your paintbrush tool, any size brush (I used a brush size of 53)…color in the fingernail area only.
Make a new layer.
Step 3 - Make Your Highlight
Using a small airbrush and white color, #FFFFFF, put a small line down the middle of each nail. The line shouldn't touch the top, bottom or sides of the nail, and they don't have to be perfectly straight.
Step 4 - Blur It!
Step 5 - Background Layer
Click on your background layer, create a new layer and flood fill it with white. Go to Select > Deselect. Save your image as a jpg file with a quality of 12.
Step 6 - Rendering
In Poser simply make sure you are on Vicky's body and go to Render > Materials > Fingernails and load your image.
Step 7 - PSD File
If you are using Photoshop to make your texture save your fingernail image as a PSD, and on the color layer go to Image > Adjustments > Variations and change the color to whatever you
want and save that as a separate jpg file.
Step 8 - Make Your MAT Pose File
Now we need to make a pz2 file. The only thing that needs to be in the pz2 file is the information for the fingernails themselves.
version
{
number 4.0
}
figure
material Fingernails
{
KdColor 1 1 1 1
KaColor 0 0 0 1
KsColor 0 0 0 1
TextureColor 1 1 1 1
NsExponent 12
tMin 0
tMax 0
tExpo 0
bumpStrength 0.3
ksIgnoreTexture 0
reflectThruLights 1
reflectThruKd 0
textureMap ”:Runtime:textures:nameoftexturehereJPG”
0 0
bumpMap NO_MAP
reflectionMap NO_MAP
transparencyMap NO_MAP
ReflectionColor 1 1 1 1
reflectionStrength 1
}
material Preview
{
KdColor 0.74902 0.54902 0.45098 1
KaColor 0 0 0 1
KsColor 0.498039 0.498039 0.498039 1
TextureColor 1 1 1 1
NsExponent 30
tMin 0
tMax 0
tExpo 0.6
bumpStrength 0.75
ksIgnoreTexture 0
reflectThruLights 1
reflectThruKd 0
textureMap NO_MAP
bumpMap NO_MAP
reflectionMap NO_MAP
transparencyMap NO_MAP
ReflectionColor 1 1 1 1
reflectionStrength 1
}
}
}
You can use any text editor to do this, I used Edit Pad for this tutorial. Then save the file into your
CuriousLabs > Runtime > Libraries > Pose > Folder Of Your Choice. Be sure to save it as a pz2 file! You can just type in nameoffile.pz2 and it will get saved as a pz2 file.
Step 9 - Change The Length Of Your Nails!
You will need to have the body morph pack where applicable, this depends on which character you're making the fingernail mats for. I used Victoria 3 for this tutorial so we'll apply her “Nails Long” morph which is located in the Pose > !V3 Full-Body INJ folder.
Click the Nails Long Icon and then go to Figure 1 > Body and change your dial to 1.0
Step 10 - All Done!
You are here: start » Public » Tutorials » textures » Make Your Own Nail Colors For Any DAZ Character!










