Make Your Own Nail Colors For Any DAZ Character!

Author: Amber

Tools Needed

  • Poser
  • Any daz character
  • Any paint program such as photoshop or psp

Introduction

In this tutorial I will show you how to make your own fingernail colors for any DAZ character and make the MAT pose files for applying the colors.

400-00853.jpg

Step 1 - Starting Out...

Begin with one of the character templates available here at DAZ. I used the Victoria 3.0 template.

Using your selection tool click on any plain white area of the image.

Then go to Select > Inverse, Select > Modify > Expand > 3 click OK.

Make a new layer.

Step 2 - Choose Your Color

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Choose any color you like, I chose a deep red, #981A29, for this tutorial.

Using your paintbrush tool, any size brush (I used a brush size of 53)…color in the fingernail area only.

Make a new layer.

Step 3 - Make Your Highlight

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Using a small airbrush and white color, #FFFFFF, put a small line down the middle of each nail. The line shouldn't touch the top, bottom or sides of the nail, and they don't have to be perfectly straight.

Step 4 - Blur It!

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Go to Filter > Blur > Gaussian Blur and set it to 6.3 and click OK.

Step 5 - Background Layer

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Click on your background layer, create a new layer and flood fill it with white. Go to Select > Deselect. Save your image as a jpg file with a quality of 12.

Step 6 - Rendering

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In Poser simply make sure you are on Vicky's body and go to Render > Materials > Fingernails and load your image.

Step 7 - PSD File

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If you are using Photoshop to make your texture save your fingernail image as a PSD, and on the color layer go to Image > Adjustments > Variations and change the color to whatever you

want and save that as a separate jpg file.

Step 8 - Make Your MAT Pose File

Now we need to make a pz2 file. The only thing that needs to be in the pz2 file is the information for the fingernails themselves.

version

{

number 4.0

}

figure

material Fingernails

{

KdColor 1 1 1 1

KaColor 0 0 0 1

KsColor 0 0 0 1

TextureColor 1 1 1 1

NsExponent 12

tMin 0

tMax 0

tExpo 0

bumpStrength 0.3

ksIgnoreTexture 0

reflectThruLights 1

reflectThruKd 0

textureMap ”:Runtime:textures:nameoftexturehereJPG”

0 0

bumpMap NO_MAP

reflectionMap NO_MAP

transparencyMap NO_MAP

ReflectionColor 1 1 1 1

reflectionStrength 1

}

material Preview

{

KdColor 0.74902 0.54902 0.45098 1

KaColor 0 0 0 1

KsColor 0.498039 0.498039 0.498039 1

TextureColor 1 1 1 1

NsExponent 30

tMin 0

tMax 0

tExpo 0.6

bumpStrength 0.75

ksIgnoreTexture 0

reflectThruLights 1

reflectThruKd 0

textureMap NO_MAP

bumpMap NO_MAP

reflectionMap NO_MAP

transparencyMap NO_MAP

ReflectionColor 1 1 1 1

reflectionStrength 1

}

}

}

You can use any text editor to do this, I used Edit Pad for this tutorial. Then save the file into your

CuriousLabs > Runtime > Libraries > Pose > Folder Of Your Choice. Be sure to save it as a pz2 file! You can just type in nameoffile.pz2 and it will get saved as a pz2 file.

Step 9 - Change The Length Of Your Nails!

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You will need to have the body morph pack where applicable, this depends on which character you're making the fingernail mats for. I used Victoria 3 for this tutorial so we'll apply her “Nails Long” morph which is located in the Pose > !V3 Full-Body INJ folder.

Click the Nails Long Icon and then go to Figure 1 > Body and change your dial to 1.0

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Step 10 - All Done!

400-008e3.jpg

And there you go…you've made your own fingernail colors and mat pose files to easily apply them!


 
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