Animated Waves

Author: Phoul

Tools Needed

  • Vue 4 Professional

Support Files

Introduction

I will show you how to animate big 'fake' waves (like in storm) with Vue 4 Professional (could also work in Vue d'Esprit 4 with Mover 4). And it will not be animated material.

Note: here the final shot's length will be only 8 seconds.

Step 1 - A scene with fog !

400-01963.jpg

Create a new file. Select the atmosphere called Thick Fog in the Daytime collection.

Step 2 - A terrain will be our waves !

400-01973.jpg

Create a new Terrain. Size: 1024 x 1024. Do not close the terrain Editor yet.

400-01983.jpg

Click on Iceberg. Then click on Picture.

400-01993.jpg

In Import Terrain Data load the file called Clouds_1024.JPG (to download that file, please see above the SUPPORT FILES link); that picture was created in Photoshop (filter > clouds). Close the Import Terrain Data: click OK. Close the Terrain editor with another OK.

Step 3 - Terrain scaled !

400-019a3.jpg

The terrain is selected. In the Numerics tab, change the terrain's sizes to: X=7000, Y=7000, Z=300.

Step 4 - Load a material !

400-019b3.jpg

Now load a material for the terrain: Foamy Water in the Liquids collection. In the material Editor, check the Mapping.

400-019c3.jpg

World-Standard must be selected (that's very important!).

400-019d3.jpg

Scale the Material to 7.

Step 5 - Check the Camera !

400-019e3.jpg

Select the main Camera. Go to the Numerics tab. Enter the new position : X=2500, Y=-2500, Z=500.

400-019f3.jpg

Then, change the orientation with new parameters: Pitch=115, Yaw=0, Roll=225.

Step 6 - Time !

400-01a03.jpg

The Main Camera is always selected. Go to the Animation tab, and in Motion, select Standard. If the Mover Assistant is opening, please close it (Alt+F4).

400-01a13.jpg

The Timeline is now opened, and the camera appears in it. Move the cursor to 8 seconds. The camera is selected; with your keyboard: one click to up, then one click to down, so a new key position is added.

Step 7 - The terrain is moving !

400-01a23.jpg

In Timeline, back to start: 0.

400-01a33.jpg

Select the terrain. Go to the Animation tab, and in Motion, select Standard. If the Mover Assistant is opening, please close it (Alt+F4).

400-01a43.jpg

Open the Animation Toolbox. Check Spin. In Overall revolving speed enter: 5 degrees. Select Z axis for the Revolution Axis. Then click Ok.

Step 8 - Preview and render.

400-01a53.jpg

That's all! Launch a preview. As you see the center of the terrain is lost in fog. The liquid material is not mapped to the terrain, but to the world, so it is automatically animated. That's work. ;-)

Philippe Bouyer


 
© Copyright 2010 DAZ Productions, Inc.. All rights reserved I'm new to ArtZone.com   Support   Privacy Policy   General Rules   Terms