Poser to Cinema 4D
Introduction
Here is a way to import Poser figures into Cinema 4D … without any plug-in.
Step 1 - Setting up Cinema 4D
After posing your Poser Figure and applying hair and clothes its time to export. You don't need to apply textures … that will be done in Cinema 4D. Export as Wavefront Object and use the default setting for export from Poser. Now open the exported figure in Cinema 4D. All parts are seperated so it is better to group them for later use.
http://documentation.daz3d.com/tutorials/images/400-01B63.jpg
In your Cinema 4D preferences you need to point Cinema 4D to your favorite texture folder. Copy all textures you want to use (need) into this folder. Cinema 4D (and you too) now know where the textures are.
Step 2 - Texturing
Start your texuring by doubleclocking the first material (the gray sphere in your Materials Window). The Material Editor Window pops up. Mostly we need two textures (if you make closeups you need to load a bumpmap too) color and alpha. First load the color map (1) … its the texture for the hair that I have used here … and set Sampling to “Alias 1” (3). I have used this Antialias setting because default MIP Sampling is a bit blurry but we want to have a sharp render so “Alias 1” is the best choise here. Repeat that step with the Alpha (2) channel (load here the transperency map of the poser figure). Now repeat this steps with the other materials by clicking each “gray sphere”. If one texture is loaded that you need more then one time you don't need to load it every time (see next image). Continue with all MATs. This will take you some minutes. Its a good time to save your work now …
Step 3 - Preparing Render
After removing all dublicate materials (to save some memory) we can now set up our scene that we want to render. I have used just a simple scene … a colored background with a flour that have only a compositing Tag to catch the shadow. Now put some lights in.
These are the render settings I have used, the other settings are not relevant here for this easy scene … they may be different to your favorite settings …
Step 4 - Final Render
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