Importing DAZ Studio Scenes into Cinema 4D
Introduction
DAZ Studio is a fine application, but sometimes you need that little bit extra to make an image really special. Cinema 4D can help you create that special image, thanks to it's support for things like HDRI, as well as caustics and volumetrics.
This tutorial will show you how to bring your D|S scene into C4D for lighting and rendering.
NOTE: This tutorial uses C4D 8.5, but these techniques may work with older versions.
Step 1 - DAZ Studio
Load your scene into DAZ Studio, and set up the materials as you want them (not essential, but good practice. This also allows you to render from D|S properly at a future date if you'require)
Step 2 - Exporting from D|S
Step 3 - Importing into Cinema 4D
Load up C4D, and import your OBJ file, using File > Open
The C4D scale is different from the D|S scale, so scale the object up.
Create a NULL object, and make all imported objects children of the null. Then, scale the null up by about 200%
Step 4 - Materials
Select your first material, and apply the correct texture map to the Color channel.
Also, make sure you apply any transparency maps to the Transparency channel of the material.
Adjust any other settings to your requirements.
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