Glitter Snow
Step 1: Creating the weather prop
Using DAZ Studio, create your scene with your chosen props and content. You then will create two cube primitives.
Scale them larger than your scene. Make sure your camera is outside the cube.
Step 2: Adding the map
Open the surfaces box from the view menu. (View, Tabs, Surfaces) Select the cubes in the list of surfaces. Download the support file and extract it to a folder. Load it under opacity in the Surfaces box.
Make the diffuse 100% white. Set the Ambient and Specular to any two different bright colors depending on what you want. The Specular and Ambient strength should be set at 100%.
Step 3: Add a light
Add a distant light.
Don't worry about posing the light it doesn't really matter but you are free to add whatever lights you need for your scene. There should be at least one distant light.
Step 4: Rendering
Open the render setting Box. Go to render next to the view menu and click on render settings. A box will appear on the screen with two tabs at the top, General and Advanced. Click on Advanced. Check the circle that says: Use software 3Delight.
Then Click on the General tab. The render style should be normal.
Here is a finished picture
Step 5: Animating it (Optional)
If you want animated snow/ glitter then go to the view menu, tabs, and then timeline. There should be a total of 31 frames and the Range should be 0-30 click on Frame number 30.
Now select ONE of you cubes in the scene. Go to Parameters under rotation there should be an X, Y, and Z. Make Y rotation any number between 100-900.
Step 6: Rendering the animation
Open up the render setting box. Make sure you are on the General tab. In the section before the bottom there should be a section called timeline. Fill the circle next to make movie Start frame should be 0 and the end frame should be 30. Then in the bottom section should Say Render to. Click Movie File. You can change the name of your movie in you want. Now go ahead and render.
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