Table of Contents
Carrara Native Importer : Advanced Part II
Author: Smags
Tools Needed
- DAZ Studio
- The Tailor (optional– > highly recommended)
- Carrara 5.1
- Crimson Editor
Introduction
This is the last tutorial covering a work around to import customized rigged characters with Mat files into Carrara.
Step 1: Why do I need to do all this?
Step 2: The problem and an overview of the solution.
Step 3: Organize your files before we get started.
Step 4: Open The Tailor and Import your base CR2
Step 5: Import the clothes to The Tailor
Step 6: Create the Morphs in the Clothes.
Step 7: Save the new CR2
Step 8: Use DAZ Studio to create OBJ files.
Step 9: Edit the CR2 File with the Crimson Editor
Step 10: Locate the second figureResFile line and edit it.
Step 11: Save the new CR2 file and finish the other garments.
Step 12: Test everything in DAZ Studio.
Step 13: Open Carrara and Import the Cr2 File.
Step 14: Import the Clothes and Hair.
Step 15: Import Poses and Render.
After you import the hair, you can apply your MAT file first, and then a pose. You can modify your clothes, and fix any minor problems by using the sliders in the CR2 option panel. Here is a render of my figure.
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