Adding Content to the Scene
When adding content to your scene, there are multiple ways of doing so:
- Double-clicking on a thumbnail in the Content tab.
- Selecting a thumbnail and dragging into the viewport.
- Merging content into the scene.
- Using Content Drag-and-Drop.
The first three you're probably quite familiar with but the last item, Content Drag-and-Drop, is new in DAZ Studio 2.0 and provides the ability to drag content into the scene and select whether to conform, parent, or apply the content to the figure, or to place the content in a specific location in the scene using a targeting system.
Content Drag-and-Drop
The Content Drag-and-Drop feature provides the ability to drag content into the scene and select whether to conform, parent, or apply the content to the figure, or to place the content in a specific location in the scene. With this new feature, you no longer get an error message when no figure is selected and you drag a conforming or smart prop onto the figure.
Content can include scene files, figures, clothing, props, light sets, cameras, hair, poses, and MAT pose files in both Poser and DAZ Studio format, mesh objects, and BVH files.
There are three methods of using Content Drag-and-Drop:
Adding or Replacing Content
By default, DAZ Studio adds new content to the scene, however, you can choose whether to replace content automatically, ask every time, or always add content to the scene. However, in order for this to work, two things must be true:
- The content must be categorized in the content database. See ”Searching for New Content” for more on this option.
- The content being used must be mapped so DAZ Studio knows what kind of content it is. For example, so it can replace a hair prop with another hair prop and not a shoe prop instead. See ”Mapping Content” for more on mapping content for using to add/replace content. If a .map file is added after the item itself was added to the Content Manager, then a re-scan is required before the replace function will work. See ”Searching for New Content” for scanning instructions.
Select a Replacement Option
To select a replacement option:
- Make sure you are on the Content tab and bring up the Options menu.
- Select the replace option from the menu.
- Always Replace Items - When selected, will always replace items without asking first.
- Ask to Replace Items - When selected, will ask if you want to replace an item and what you want to replace in the scene or on the figure.
Using the Replace Options
If Always Replace Items was selected
- Load the new content by double-clicking on it or dragging it into the scene.
- If the figure or item being replaced was selected, the new item will replace the previous item, i.e., Bombshell hair will replace the Glamour hair.
If Ask to Replace Items was selected:
- Load the new content by double-clicking on it or dragging it into the scene.
- If the figure or item being replaced was selected, the Choose Content to Replace dialog will come up. The dialog will list all items of the same type on the figure. For example, the Bombshell hair is categorized as a conforming hair item, so only items of the same type, i.e., Glamour hair, will show in the list. Select None to add the new item to the scene or select the item to replace in the scene.

- If you would like to change which replace option to use (always or never), click in the checkbox next to that option.
If Never Replace Items was selected:
- Load the new content by double-clicking on it or dragging it into the scene.
- If the figure or item on the figure was selected, the new item will be added to the scene.
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